![]() Edmund Duke (the tank) in Siege Mode will do 150 in explosive splash damage, which will effectively stop any Zerg ground masses of Zerglings and Hydralisks, while Jim Raynor can take care of any Zerglings that come close. For now, Duke and Raynor will hold off any attacks to your base. Build until you have many SCVs, since you will probably spend more minerals here than you will in any other level of the Terran campaign. ![]() You should first liftoff your Command Center to put it closer to the minerals. You also have no resources, so it is imperative that you mine minerals vigorously. In this level, you begin with only Duke and Raynor, along with 4 SCVs and a Command Center. In any case, be prepared for a long and difficult battle. It is advised that players first learn about their Terran mechanical units before attempting this level, as it may be fairly challenging to new players. Chronologically, this level comes between the existing missions 6 and 7 in the Original Terran Campaign, but is currently unused in the campaign itself. This level has a terrain similar to Enslavers02a in the original enslavers campaign, including similar resource deposits and starting areas. "Biting the Bullet" is one of the two unused levels in the Original Terran Campaign of StarCraft. They later receive help from an unexpected source. Raynor and Duke discuss tactical plans to stopping the Zerg, for there are more Zerg than what can be possibly held off. Gantrithor must survive.ĭuke was rescued by the Sons of Korhal. In this mission, Artanis sends Jim Raynor and Taldarin on a top-secret mission on the planet Braxis. An unofficial PC/Mac version is available for download from StarCraft Legacy in both one-player and two-player formats, converted from the Nintendo 64 version by Zero and Drake Clawfang of StarCraft Legacy. To reach it on the Nintendo 64, the player must beat all the levels, including Dark Origin, without using any cheats. Resurrection IV is a two-player secret mission originally only available in the Nintendo 64 version of StarCraft. Resurrection IV Main article: Resurrection IV Your mission is to exterminate some "Detestable Vermin". The number of players determines the number of enemy forces you must defeat. Similar to the previous Mercenaries map, you can play this one with one to three players. However, it leads up to the secret mission Resurrection IV.Īlexei Stukov appears in this map as the person you work for. Mercenaries II is a Blizzard Map of the Month, a series of free maps released by Blizzard Entertainment for StarCraft. Mercenaries II Main article: Mercenaries II ![]() This map features the Kimeran Pirates on a covert espionage mission in a top-secret research installation run by Confederate remnants. However, it leads up to the secret mission Resurrection IV. There is a plot to this series of missions, almost like in a campaign, except in each mission you are fighting on behalf of a different faction.ĭeception is a Blizzard Map of the Month, a series of free maps released by Blizzard Entertainment for StarCraft. The 3 missions of the Stukov series are Deception, Mercenaries II, and Resurrection IV, in that order. In this mission, the hero Zeratul is looking for Artanis and his fleet on an uncharted dark moon near Char, but Zeratul makes a startling discovery when he gets there. A message indicates that a bonus mission has been activated. To find it, a player must defeat zerg mission 9, entitled The Reckoning, in less than 25 minutes. This secret mission is located near the end of StarCraft Episode VI.
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